Tuesday, 16 November 2010

A Magic Word: Origin.

Or, 'How I learned to despise interpretations of superhero continuity'.

I didn't like Superman: Earth One. In short, that's what this entire post will be about. It's a pretty fickle thing to say, and I'll go into some detail about it, whilst talking about the ways in which writers can claim to interpret origin stories and classic tales.

Superman: Earth One is written by J Michael Strazyinski, and tells the tale of a young Superman in our version of Earth, becoming the superhero for the first time. The main point is to have a whole new continuity and interpretation of the character, but let's just look at the main points in the story.

A young Clark Kent arrives in Metropolis, is shown to be fairly intelligent and decides to become a journalist. He works with Lois Lane, Perry White and Jimmy Olsen, and defeats a superpowered enemy after donning a red and blue costume.

What makes this so different from any other Superman story before? Nothing. There isn't a single moment in this strung out fight scene that couldn't take place in the current Superman universe. Add to this the fact that, let's face it, there is no Metropolis on our Earth. It's lazy writing.

But what about reinventing the myth? Isn't all this just necessary for readers who expect such things from Superman comics? What are the base elements of Superman? I think Grant Morrison, writer of 'All Star Superman' manages to sum up these elements in one page, and eight words:

"Doomed Planet
Desperate Scientists
Last Hope
Kindly Couple"

That'll do quite nicely. Because beyond these eight words, what else really should define Superman? A costume, that's just the logo, the brand, not the character. These other charactrs like Olsen and Lois Lane, they're just dressing - a result of years of continuity and story arcs - they don't define Superman, they're just a part of a particular story.

Pretend for a moment that you, as a writer are told to write a character named 'Superman', What if you were given just those eight words as an origin? Would you still send him to a fictional city, get him a job as a reporter and have him dress up in Red and blue?

Monday, 1 November 2010

Writers Spotlight - Halloween Special

There's a soft spot within me for horror. I don't consider myself a genre buff, even though I can devour sci-fi, fantasy and especially comics with the best of them. But there's always something about horror that grabs me. I'm not one for this new breed of True Twilight Anita Blake Vampire Diaries that appears to be more of a trend than Tony Blair Porn. But having said that, I don't know what it is that grabs me about horror.

So, I'm going to delve into the screenplays, novels, short stories and graphic novels that really got into me, and try and work out why they were so successful (in my mind at least).

Charles Burns' terrific graphic novel Black Hole is best placed to start this off. In this coming of age body horror tale, a school in the American mid-west is consumed by a sexually transmitted disease that causes all manner of mutations on its victims. These stretch from tails, to blisters and perhaps the most horrible one, an extra mouth growing in your throat. The teens who are infected retreat to a nearby forest to form an odd commune. As Time magazine said at the time, "Fear of adulthood, fear of sex and fear of ostracization have never been more disturbingly explored in a serio-comic flashback to bellbottoms, big doobies and skinny-dipping in the woods." It's this common fear that all teenagers have, as well as the fairly horrific detail (someone's extra mouth talking to you whilst they sleep) that make this a truly frightening experience.

Is there a better, more effective short story than The Mist? The short answer, no. This simple tale of a group of survivors holed up in a supermarket during what can only be described as the apocalypse and the relgious segregation and ultimately puritan finale which result from this, is a brilliant story. Stephen King is sometimes (quite rightly) described as too wordy, and too concerned with writers in Maine being involved in car crashes, but with The Mist he succeeds in delivering a classic story, in just under 100 pages. What makes this work, is not so much the monsters (however briefly seen they are) but the people. In particular Mrs Carmody, who begins the story as a cranky religious nut, but by the end has risen to a much more papal position, ordering sacrifices to a vengeful God, as she puts it, "It's expiation gonna clear away this fog! Expiation gonna clear off these monsters and abominations! Expiation gonna drop the scales of mist from our eyes and let us see!" Almost more scary than this is the completely ambiguous ending, which won't be spoilt here. The film adaptation is likewise a true classic of the genre, with an arguably better ending.

I was a little disappointed with the original novel of Let the right one in, mostly because the film adaptation is so good, there was little to no chance that any other version would be unsuccessful. The film is an incredible piece of work, about the relationship between Oskar, a young Swedish boy and a vampire named Eli. Like Black Hole it examines the idea of coming of age. Unlike Black Hole and especially unlike The Mist, Let the right one in is an incredibly subtle piece of work. The vampiric element only constitutes about ten, or fifteen minutes of screentime, and if removed, you would still have a hell of a good film. Two moments really stand out for me, one of which is incredibly good writing, one of which is incredibly good filmmaking. The final scene in which Oskar and Eli are on a train, Eli hidden in a wooden box to protect her from the sun, Oskar tapping on it in morse code is a wonderfully written scene, bringing together the idea of this monster needing someone to protect her, and almost in a way, being the kind of monster that someone likes the idea of protecting. Earlier in the film, we see an older man who murders people and drains their blood to feed her, and by the end of the film we've no doubt in our minds that this is where Oskar is heading, with Eli forever young, Oskar will no doubt age and start killing people for her, until he outlives his usefullness. The other scene is also towards the end of the film, with the killing of three bullies by Eli. The whole scene is shot underwater, whilst Oskar is being drowned by one of the bullies. We see nothing but occasional splashes and the odd limb floating dream-like in front of Oskar and sinking to the bottom of the pool. You can watch this scene here

As an ongoing comic series, The Sandman was one of the best. When it finished it encompassed an incredible story, one long narrative with a very definate beginning, middle and end. However, there were times when it deviated into short stories, just on the fringes of the ongoing story. "24 Hours" is just such an issue. The main character of The Sandman is Dream, the embodiment of dreams and the dreaming (his reality). At this point in the story he has lost various items due to a period of time he spent imprisoned. One of these items is a ruby, stolen by a serial killer named John Dee (an old Justice League villain). He heads to a diner, and over the titular timeframe, wreaks havok with the customers. This is a fairly screwed up issue, filled with depravity and violence, all at the behest of a man with too much power in his hands. One of the Gaiman's captions puts it best when it says, "All Bette's stories have happy endings. That's because she knows when to stop. She's realized the real problem with stories -- if you keep them going long enough, they always end in death."

So what is it in horror that I like? To me, that metaphor that comes with most of those stories above, that the monsters, vampires and creatures aren't what you should be scared of, that humans, in their toughest challenges, are the most dangerous people to be faced with, I think that's scarier. When you look at other horror films that I love, Dawn of the Dead, Onibaba, or books that I like, The Wasp Factory, Lunar Park. There's an element of that human indecency in those.

I think I'll leave this with a quote from Laurens Van Der Post, who said
“Human beings are perhaps never more frightening than when they are convinced beyond doubt that they are right.” I think he may have something there.


Friday, 22 October 2010

The Social Network

The Social Network, David Fincher and Aaron Sorkin's new film about the genesis of Facebook and the lawsuits that followed is a rather fantastic film, and I can say fairly certainly that it contains some of the greatest written scenes I've seen in a long time.

Sorkin of course is no stranger to brilliant scenes, just check out almost every single episode of The West Wing for proof of this, but his writing here transcends that. Yes, it's quick witted and sly, and yes, not a single person on the face of the earth probably speaks like that, but it's one of the most capitivating scenes I've seen in a long time.

"You're going to be successful, and rich. But you're going to go through life thinking that girls don't like you because you're a nerd. And I want you to know, from the bottom of my heart, that that won't be true. It'll be because you're an asshole."

To set the scene, two students are in a bar. One of them, Mark Zuckerberg is distracted and distant, whilst his girlfriend Erica attempts to salvage the last pieces of their relationship. The conversation that follows, seems to break down into four different topics of conversation; about the relationship, Final's Clubs, China and Mark's general ego. The conversation mixes between these topics, flitting from one to the other and back again whilst keeping a throughline, constantly bringing it back to Mark and his struggle (that makes up most of the film) about trying to stand out in a college (and to an extent, a country) filled with success.


I think we should just be friends.
I don't need friends.
I was being polite, I had no intention of being friends with you.

Sorkin distills the entire films narrative and themes into this one conversation, whilst also fleshing out Zuckerberg's character and it does this without shoving exposition down our throats. It never speaks down to an audience who has never attended Harvard, making you feel slightly alienated, which to me at least feels very purposeful.

It's an excellent scene, one of the finest of the year
.

Tuesday, 12 October 2010

Bad Language does Bad Literature

In honour of the Manchester Literature Festival and Robin Ince's Bad Book Club, Bad Language have decided to indulge in their very own bad literature night. The below video features Dan and Joe reading some raunchy delights from Mills and Boon. Get ready whilst Bad Language topples you to a climax....

Wednesday, 22 September 2010

Interactive Literature

The future of novels is apparently here. With the rise of Iphones, Ipod touches and Ipads, as well as people looking into moving publishing into the next generation, it seems the words on everyone's lips are 'how do we make reading an interactive experience?'

Ebooks are the industries first attempt at this, with the Kindle and Ipad especially highlighting just how interesting these things can be. Both can show basic functions, say for example a digital book with a touch screen so you can turn pages. Text can be resized and background colours can be changed to make it easier to read. This is fairly standard, and for most would be considered pretty satisfactory.

But then a book like this comes along and shows everyone just how a digital book should be done. With smart physical effects moving scenary and developing aspects of the story in stunning high definition, this is a must have app for the Ipad.

But that's just as far as things are going at the moment. What I'm interested in is the future.

Let's take a look at a some trends in literature, and just how these can be worked into apps, to make interactive literature an essential part of the reading experience.

Teenage fiction, and to be honest, young adult fiction is predominately dominated these days by series of books. Harry Potter, Twilight, True Blood, the Discworld and even to an extent, series such as James Pattersons detective novels. These books all have shared universes, filled with locations and characters. They have rules and mythologies. Harry Potter even has textbooks. What if there was an app for those universes. So whilst you're reading the text you can touch an image or link on the screen and be whisked away to some other information. So, for example you're reading a chapter of Harry Potter where he's in a potions class. How about the image behind the text is of the classroom, or a desk. You can click on a textbook and be taken to a replica potions book, complete with spells, or how about clicking on an image of Snape at the head of the class and be taken to a profile of his character, biographical information etc...and then, with another click on there, get taken to a family tree-esque diagram where you can see how his character fits in with the rest of the cast.

Think about how this could apply to some of your favourite books? Imagine a Discworld series where the footnotes are all links to other information, and a map of the Discworld was readily available. Especially in terms of fantasy and sci-fi - the cornerstones of world building and fanbases that eat up continuity, this could be the future of those franchises.

Augmented reality apps are another option. These can already be found on Iphones and Ipads and look a little like this. An extra layer of reality viewed through the camera, recognising distance and location. There's a definite market for this in terms of literature. I point you to the brilliant Rainy City Stories, who have on their website a map of Manchester, along with short stories and poetry about specific locations. But what if those locations could be viewed through an Iphones camera, and then when you reach them, it triggers an audio version of a poem or story, or even just brings up the story alongside the camera. Applying location specific literature to applications that deal in location specifics can only enhance the literature. There are already books out there that try to deal with this aspect, for instance Lyra's Oxford or Ian Rankin's Edinburgh. I could see the use of an app that shows locations featured in the novels, or even direct you along the path of your favourite novels.

Anyone have any other ideas for making literature more interactive?

Monday, 13 September 2010

Webcomics

Just a quick post to say that these two webcomics are very very good indeed.


Troop 142


Nathan Sorry

Friday, 10 September 2010

What I've Been Reading. Over and Over again.

I like to think I'm better than Lee Child, he who manages to write fourteen books starring Jack Reacher, without making a single painfully obvious Reacher-round joke. However, I geniunely felt a little admiration for him when I was pointed to this article in which Child quite wonderfully admits that anyone could knock up a literary classic, but he's much more doubtful that the reverse could be true. So, the question I guess is this - can genre fiction be literary fiction?

I find it quite admirable that he's saying these things, about not just story but character, example quote, "People don't want a character to change. With a series like Reacher, people want to know what they're getting - oh good, another Reacher."

I don't necessarily think this is true. I mean, I'm a massive comic book fan, and not just graphic novels or Indie books, I'm talking about real superhero comics. One of my favourite characters out there is Spiderman.

Now, I'm not about to start claming that Spiderman is any sort of literary classic. Of course, he's a classic character, a brilliant creation, but the work on him is never going to considered in a pantheon that considers Lolita and War & Peace. That's not the argument. What Spiderman does give us, is a perfect example of what editors think about the changeability of characters.

Let's set the scene.

In the beginning, a mild mannered teenager became a superhero thanks to the bite of a radioactive spider. Everyone knows this part. He learned the hard way that with great power comes great responsibility, after the death of his Uncle Ben. He learned even harder, that when you let people into your life (as a superhero) you risk their lives, after his first love, Gwen Stacy died. These events, from way back in the 60's have been affecting the character ever since.

Cut to the start of this decade. Peter Parker, now no longer a photographer, is married to Mary Jane Watson, is a college lecturer and...guess what...has grown and changed as a character. He's moved on from these hangups from the 60's. Yes they still haunt him, but it feels realistic that he's moving past it.

Cut to 2007 and Spiderman reveals his identity to the world. Everyone knows he's Peter Parker now. This is a massive change for the character, showing a logical step in the stories being told. This is Parker moving completely on from his worries and accepting that he has a strong family who can look after themselves.

This is all preamble to a few years ago. In a major storyline, Peter and Mary Jane essentially annull their marriage via a deal with the devil and as a (completely inexplicable) result, the world around them changes. Spiderman's secret identity is under wraps again, Peter Parker is single, broke and a photographer (once more). This giant reset button undid everything that had been worked on with the character, and something that comics seem to rarely do these days is build character and develop them in stories like this.

So when Lee Child says people aren't looking for character development, that they want the same thing. I think it can be misleading. I think people would like to see development, they want to see characters go somewhere, and not just be ciphers for plot and exposition. I for one, get much more enjoyment, even in genre fiction, when characters develop and learn.

Sitcom characters never learn as a rule, because once they start learning, once they start developing, the only option is drama, just look at Friends. Thrillers, horror and science fiction shouldn't be afraid to take their characters somewhere emotionally, not least because its interesting for the reader, but mostly because it makes everything that little bit more dramatic.